Game run slower(this makes the sound skip a little. Not affectedgame speed modifier(By ConkerGuru) windy accessibleĨE=almost at the end of the game. the door is closed.ĠA=conker has all of his abilities. the door is open.Ġ9=conker can only jump and punch. windy accessibleĠ8=conker can only jump and punch. The bottom of the waterfall, with head stuck. gargoyle is present on bridgeĠ7=like normal, but conker also has all his abilities. gargoyle is present on bridgeĠ6=like normal, but conker also has all his abilities. gargoyle is present on bridgeĠ5=like normal, but conker also has all his abilities. birdy is sleepingĠ4=like normal, but conker also has all his abilities. Disable the "Advanced Block Linking" option under the ROM Settings tab located in Project 64 Settings if you're going to use any of the sound modifiers(Except for a few of them), or you might be experiencing the emulator pausing every five, ten seconds or so(Better not have "Advanced Block Linking" enabled for the game at all, it's not really needed).Ġ0=like normal, but conker's in a drunken stateĠ2=like normal, but conker's in a drunken stateĠ3=like normal, but conker's in a drunken state. If you got any questions, i'll be answering when i got time(Also have a DeviantART account to take care of and manage, so i'm a bit busy.).Įdit: I forgot.
#Conkers bad fur day cheats codes free#
Feel free also to try them out, as i worked hard on all this. Feel free to correct any errors in them, because as i was stressing, i didn't really check that much if i put them in their right categories. After a lot of hours struggling and stressing trying to find and compile lists of my codes from files spread out all over my PC, i can now say that i'm finally done! Behold, a whole bunch of codes for CBFD PAL, in which the whole majority of them were hacked by me!.Īctually i first thought of making one post after the other listing the codes, but i felt that it would otherwise become too much, so i instead put them up as txt files.